"Coopbots" was a project in the 4th semester for which we have 4 weeks. A team of 1 producer, 4 artists and 2 programmers. We had further support from external artists and programmers.
Here I took the role of the deputy tech lead. I helped out the tech lead and was largely involved in the programming of the game.
"Travelvoid" was a project in the 2nd semester for which we had 5 weeks. A team of 1 producer, 3 artists and 3 programmers.
Here I took the role of the tech lead and managed and led the team of programmers.
"Dungeon Tavern" was a 3rd semester project for which we had 5 weeks to complete. A team of 2 producers, 5 artists and 3 programmers. We had additional support from external artists and
programmers.
Here I took the role of the deputy tech lead. I helped out the tech lead and was largely involved in the programming of the game.